Research

Publications


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Journals

  • A. BouŽnard, S. Gibet and M. M. Wanderley.
    Hybrid Inverse Motion Control for Virtual Characters Interacting with Sound Synthesis - Application to Percussion Motion.
    Visual Computer Journal, Springer, 28(4):357-370, 2012.
    (Bouenard:VC12) (Url) 10.1007/s00371-011-0620-9
    (Movie)

  • A. BouŽnard, M. M. Wanderley, S. Gibet and F. Marandola.
    Virtual Control and Synthesis of Music Performances: Qualitative Evaluation of Synthesized Timpani Exercises.
    Computer Music Journal, MIT Press, 35(3):57-72, 2011.
    (Bouenard:CMJ11) (Url) 10.1162/COMJ_a_00069

  • A. BouŽnard, M. M. Wanderley and S. Gibet.
    Gesture Control of Sound Synthesis: Analysis and Classification of Percussion Gestures.
    Acta Acustica united with Acustica, S. Hirzel Verlag, 96(4):668-677, July 2010.
    (Bouenard:AAA10) (Url) 10.3813/AAA.918321



Conferences and Workshops

  • F. Grond, A. BouŽnard, T. Hermann and M. M. Wanderley.
    Virtual Auditory Myography of Timpani-playing Avatars.
    Proceedings of the International Conference on Digital Audio Effects (DAFX), pp. 135-142, Graz, Austria, September 2010.
    (Paper) (Talk) (Grond:DAFX10) (Url)

  • A. BouŽnard, M. M. Wanderley and S. Gibet.
    Advantages and Limitations of Simulating Percussion Gestures for Sound Synthesis.
    Proceedings of the International Computer Music Conference (ICMC), pp. 255-261, Montreal, Qc., Canada, August 2009.
    (Paper) (Talk) (Bouenard:ICMC09) (Url)

  • A. BouŽnard, S. Gibet and M. M. Wanderley.
    Hybrid Motion Control combining Inverse Kinematics and Inverse Dynamics Controllers for Simulating Percussion Gestures .
    Proceedings of the International Conference on Computer Animation and Social Agents (CASA), pp. 17-20, Amsterdam, Netherlands, June 2009.
    (Paper) (Talk) (Bouenard:CASA09) (Url)

  • A. BouŽnard, M. M. Wanderley and S. Gibet.
    Analysis of Timpani Preparatory Gesture Parameterization.
    Proceedings of the International Gesture Workshop (GW), pp. 61-62, Bielefeld, Germany, February 2009.
    (Paper) (Poster) (Bouenard:GW09) (Url)

  • A. BouŽnard, M. M. Wanderley and S. Gibet.
    Analysis of Percussion Grip for Physically Based Character Animation.
    Proceedings of the International Conference on Enactive Interfaces (ENACTIVE), pp. 22-27, Pisa, Italy, November 2008.
    (Paper) (Talk) (Bouenard:ENACTIVE08) (Url)

  • A. BouŽnard, S. Gibet and M. M. Wanderley.
    Enhancing the Visualization of Percussion Gestures by Virtual Character Animation.
    Proceedings of the International Conference on New Interfaces for Musical Expression (NIME), pp. 38-43, Genoa, Italy, June 2008.
    (Paper) (Talk) (Poster) (Bouenard:NIME08)
    (Url)

  • S. Gibet and A. BouŽnard.
    Sound Synthesis by Simulation of Percussive Gesture of a Virtual Animated Agent.
    Proceedings of the 2nd ConGAS International Symposium on Gesture Interfaces for Multimedia Systems, Leeds, UK, May 2006.
    (Paper) (Gibet:GIMS06) (Url)



Theses

  • A. BouŽnard.
    Capture, Processing, Analysis and Extension of Timpani Motion Data: the GIDyT Database.
    Post.Doc. thesis, Dept. of Music Technology, McGill University, Canada, August 2010.

  • A. BouŽnard.
    Synthesis of Music Performances: Virtual Character Animation as a Controller of Sound Synthesis.
    Ph.D. thesis, European University of Brittany, France, December 2009.
    (Dissertation) (Talk) (Bouenard:PhD09) (Url)

  • A. BouŽnard.
    Rťalisation d'un SystŤme Expťrimental pour la Simulation de Gestes de Percussion.
    M.Sc. thesis, University of Rennes I, France, June 2006.
    (Dissertation) (Bouenard:MsC06)



Technical Reports and Drafts

  • A. BouŽnard, S. Gibet and M. M. Wanderley.
    Real-Time Simulation and Interaction of Percussion Gestures with Sound Synthesis.
    HAL Open Archives, January 2009.
    (Bouenard:HAL09) (Url)



Communications, Invited Talks

  • L. Yu, A. BouŽnard and P. Pontevia.
    Motion Simulation Technologies at Autodesk.
    Presented at the Autodesk Technical Summit, Shanghai, China, June 2011.
    (Url)

  • P. Pontevia and A. BouŽnard.
    YouInvent: Invent Once, Play Everywhere.
    Presented at the Autodesk CTO Forum, San Francisco, USA, December 2010.
    (Url)

  • A. BouŽnard.
    Going Beyond Motion Capture Data: an Aplication for Synthesizing Expressive Percussion Performances.
    Presented at the CIRMMT BRAMS Workshop on Expressive Performance, Montreal, Canada, May 2009.
    (Talk) (Url)

  • A. BouŽnard.
    Motion Capture for Computer Animation.
    Presented at the SMPC 2007 Satellite Workshop, Montreal, Canada, July 2007.
    (Url)

  • A. BouŽnard.
    Analysis of Percussive Gestures.
    Presented at the Cost287-ConGAS MC Meeting Final Event, Reykjavik, Iceland, May 2007.
    (Poster) (Url)